/* FullMoon MMO - Combat screen extras */

/* Per-target race theming (used in the Combat target list). */
.card--vampire {
    --theme-primary: var(--color-vampire);
    --theme-primary-light: var(--color-vampire);
}

.card--werewolf {
    --theme-primary: var(--color-werewolf);
    --theme-primary-light: var(--color-werewolf);
}

.card--human {
    --theme-primary: var(--color-human);
    --theme-primary-light: var(--color-human);
}

.card--witch {
    --theme-primary: var(--color-witch);
    --theme-primary-light: var(--color-witch);
}

.combat-target--focus {
    border-color: rgba(212, 175, 55, 0.45);
    box-shadow: 0 0 0 1px rgba(212, 175, 55, 0.18) inset, 0 0 18px rgba(212, 175, 55, 0.12);
}

.combat-context-head {
    display: flex;
    flex-direction: column;
    align-items: center;
    gap: var(--spacing-sm);
}

.combat-context-actions {
    display: grid;
    gap: var(--spacing-sm);
}

.combat-parent-menu__grid {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: var(--spacing-sm);
}

.combat-submenu-grid {
    display: grid;
    grid-template-columns: repeat(2, minmax(0, 1fr));
    gap: var(--spacing-sm);
}

.combat-submenu-grid > .btn {
    width: 100%;
}

.combat-submenu-grid__full {
    grid-column: 1 / -1;
}

@supports (color: color-mix(in srgb, white, black)) {
    .card--vampire { --theme-primary-light: color-mix(in srgb, var(--color-vampire) 75%, white); }
    .card--werewolf { --theme-primary-light: color-mix(in srgb, var(--color-werewolf) 75%, white); }
    .card--human { --theme-primary-light: color-mix(in srgb, var(--color-human) 75%, white); }
    .card--witch { --theme-primary-light: color-mix(in srgb, var(--color-witch) 75%, white); }
}

.main-content--battle {
    padding-bottom: calc(var(--spacing-md) + var(--safe-area-bottom));
    overflow: hidden;
}

#battle-card {
    height: calc(100vh - var(--header-height) - var(--safe-area-top) - var(--safe-area-bottom) - (var(--spacing-md) * 2));
    display: flex;
}

#battle-card .card__body {
    flex: 1;
    display: flex;
    flex-direction: column;
}

.character-avatar--battle {
    width: var(--battle-avatar-size, 132px);
    height: var(--battle-avatar-size, 132px);
    border-radius: var(--border-radius-md);
    /* Make the frame more opaque so HUD/log text behind doesn't bleed through the transparent WebGL canvas. */
    background: rgba(0, 0, 0, 0.82);
}

.character-avatar--opponent {
    width: clamp(120px, 40vw, 170px);
    height: clamp(120px, 40vw, 170px);
    border-radius: var(--border-radius-md);
    background: rgba(0, 0, 0, 0.82);
}

.battle-ps1 {
    --battle-avatar-size: 140px;
    position: relative;
    width: 100%;
    flex: 1;
    min-height: 320px;
    border-radius: var(--border-radius-md);
    border: 2px solid rgba(255, 255, 255, 0.08);
    background: rgba(0, 0, 0, 0.28);
    box-shadow: inset 0 0 20px rgba(0, 0, 0, 0.65), var(--shadow-md);
    overflow: hidden;
    padding: calc(var(--spacing-md) + 2px);
}

.battle-ps1__bg {
    position: absolute;
    inset: 0;
    background:
        radial-gradient(120% 90% at 50% 20%, rgba(255, 255, 255, 0.07), transparent 60%),
        radial-gradient(80% 60% at 20% 90%, rgba(163, 122, 255, 0.08), transparent 65%),
        linear-gradient(180deg, rgba(0, 0, 0, 0.0), rgba(0, 0, 0, 0.45));
    opacity: 0.85;
    pointer-events: none;
    z-index: 0;
}

.battle-ps1__bg-canvas {
    position: absolute;
    inset: 0;
    width: 100%;
    height: 100%;
    display: block;
    opacity: 0.9;
    filter: saturate(1.05) contrast(1.05);
}

.battle-ps1__bg::after {
    content: '';
    position: absolute;
    inset: 0;
    background: repeating-linear-gradient(
        0deg,
        rgba(255, 255, 255, 0.02),
        rgba(255, 255, 255, 0.02) 1px,
        transparent 1px,
        transparent 3px
    );
    mix-blend-mode: overlay;
    opacity: 0.35;
}

.battle-ps1__vs {
    position: absolute;
    top: 44%;
    left: 50%;
    transform: translate(-50%, -50%);
    font-family: var(--font-family-display);
    font-weight: 700;
    letter-spacing: 0.16em;
    font-size: 1.2rem;
    color: rgba(255, 255, 255, 0.8);
    text-shadow: 0 2px 14px rgba(0, 0, 0, 0.8);
    z-index: 3;
    user-select: none;
}

.battle-unit {
    position: absolute;
    display: grid;
    grid-template-columns: auto 1fr;
    gap: var(--spacing-md);
    z-index: 2;
}

.battle-unit--enemy {
    top: var(--spacing-md);
    right: var(--spacing-md);
    grid-template-columns: 1fr auto;
    text-align: right;
}

.battle-unit--enemy .character-avatar--battle {
    order: 2;
}

.battle-unit--player {
    left: var(--spacing-md);
    bottom: var(--spacing-md);
}

.battle-skip {
    position: absolute;
    left: calc(var(--battle-avatar-size, 132px) - 8px);
    bottom: -2px;
    transform: translateX(100%);
    padding: 6px 10px;
    font-weight: 700;
}

.battle-unit__meta {
    min-width: 150px;
    max-width: 170px;
    padding: 12px 12px 10px;
    border-radius: var(--border-radius-md);
    background: rgba(0, 0, 0, 0.52);
    border: 1px solid rgba(255, 255, 255, 0.08);
    box-shadow: inset 0 0 18px rgba(0, 0, 0, 0.65);
    backdrop-filter: blur(4px);
}

.battle-unit--enemy .battle-unit__meta {
    justify-self: end;
}

.battle-unit__name {
    font-weight: 800;
    font-size: 0.98rem;
    color: rgba(255, 255, 255, 0.95);
    line-height: 1.1;
}

.battle-unit__sub {
    margin-top: 2px;
    font-size: 0.78rem;
    letter-spacing: 0.06em;
    color: rgba(255, 255, 255, 0.7);
}

.battle-hp {
    margin-top: 8px;
}

.battle-hp__row {
    display: flex;
    justify-content: space-between;
    font-size: 0.78rem;
    color: rgba(255, 255, 255, 0.8);
    margin-bottom: 4px;
}

.battle-hp__track {
    width: 100%;
    height: 8px;
    border-radius: 999px;
    background: rgba(255, 255, 255, 0.08);
    border: 1px solid rgba(255, 255, 255, 0.08);
    overflow: hidden;
}

.battle-hp__fill {
    height: 100%;
    width: 100%;
    background: linear-gradient(90deg, rgba(255, 84, 84, 0.95), rgba(255, 195, 80, 0.92));
    transition: width 120ms linear;
}

.battle-hp--low .battle-hp__fill {
    background: linear-gradient(90deg, rgba(255, 84, 84, 0.95), rgba(255, 84, 84, 0.7));
}

.battle-unit__attrs {
    margin-top: 8px;
    display: grid;
    grid-template-columns: 1fr 1fr;
    gap: 3px 10px;
    font-size: 0.78rem;
    color: rgba(255, 255, 255, 0.75);
}

.battle-avatar__label {
    position: absolute;
    top: 8px;
    left: 8px;
    padding: 4px 7px;
    font-size: 0.7rem;
    font-weight: 800;
    letter-spacing: 0.08em;
    border-radius: 999px;
    background: rgba(0, 0, 0, 0.62);
    border: 1px solid rgba(255, 255, 255, 0.12);
    color: rgba(255, 255, 255, 0.86);
    text-shadow: 0 2px 10px rgba(0, 0, 0, 0.75);
    z-index: 2;
    pointer-events: none;
}

.battle-avatar__label--enemy {
    left: auto;
    right: 8px;
}

.battle-ps1__hud {
    position: absolute;
    left: var(--spacing-md);
    right: var(--spacing-md);
    bottom: calc(var(--spacing-md) + 2px);
    display: flex;
    flex-direction: column;
    gap: 4px;
    z-index: 1;
    pointer-events: none;
}

.battle-ps1__outcome {
    font-family: var(--font-family-display);
    font-weight: 700;
    letter-spacing: 0.08em;
    opacity: 0.92;
    text-shadow: 0 2px 12px rgba(0, 0, 0, 0.75);
}

.battle-ps1__rewards {
    display: flex;
    gap: 10px;
    font-size: 0.8rem;
    color: rgba(255, 255, 255, 0.78);
    text-shadow: 0 2px 12px rgba(0, 0, 0, 0.75);
}

.battle-ps1__action {
    font-size: 0.82rem;
    color: rgba(255, 255, 255, 0.75);
    text-shadow: 0 2px 12px rgba(0, 0, 0, 0.85);
    max-width: 100%;
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
}

.battle-footer {
    margin-top: var(--spacing-md);
    display: flex;
    gap: var(--spacing-sm);
    justify-content: center;
}

.battle-ps1--crit .character-avatar--battle,
.battle-ps1.battle-ps1--crit .character-avatar--battle {
    box-shadow: 0 0 0 2px rgba(255, 205, 64, 0.55), 0 0 26px rgba(255, 205, 64, 0.22);
}

.battle-ps1--impact,
.battle-ps1.battle-ps1--impact {
    animation: battleImpact 180ms ease-out;
}

@keyframes battleImpact {
    0% { transform: translate3d(0, 0, 0); }
    30% { transform: translate3d(-2px, 1px, 0); }
    60% { transform: translate3d(2px, -1px, 0); }
    100% { transform: translate3d(0, 0, 0); }
}

.battle-fx {
    position: absolute;
    inset: 0;
    pointer-events: none;
    z-index: 4;
}

.battle-fx__bolt {
    position: absolute;
    width: 14px;
    height: 14px;
    border-radius: 999px;
    transform: translate3d(0, 0, 0);
    background:
        radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 1.0), rgba(255, 255, 255, 0.0) 55%),
        radial-gradient(circle at 60% 60%, rgba(120, 200, 255, 0.9), rgba(120, 200, 255, 0.0) 60%),
        radial-gradient(circle at 50% 50%, rgba(120, 200, 255, 0.35), rgba(120, 200, 255, 0.0) 75%);
    filter: drop-shadow(0 0 10px rgba(120, 200, 255, 0.45)) drop-shadow(0 0 18px rgba(120, 200, 255, 0.22));
}

.battle-fx__bolt--crit {
    background:
        radial-gradient(circle at 30% 30%, rgba(255, 255, 255, 1.0), rgba(255, 255, 255, 0.0) 55%),
        radial-gradient(circle at 60% 60%, rgba(255, 205, 64, 0.95), rgba(255, 205, 64, 0.0) 60%),
        radial-gradient(circle at 50% 50%, rgba(255, 205, 64, 0.35), rgba(255, 205, 64, 0.0) 75%);
    filter: drop-shadow(0 0 12px rgba(255, 205, 64, 0.5)) drop-shadow(0 0 22px rgba(255, 205, 64, 0.25));
}

@media (max-width: 420px) {
    .battle-ps1 {
        --battle-avatar-size: 118px;
        min-height: 380px;
        padding: var(--spacing-sm);
    }
    .battle-unit__meta {
        min-width: 142px;
        max-width: 160px;
    }
}

@media (min-width: 768px) {
    body.hud-layout-landscape .main-content--combat.main-content--scene-focus {
        display: grid;
        grid-template-columns: minmax(0, 1.2fr) minmax(300px, 0.8fr);
        align-items: stretch;
        gap: 12px;
        height: 100%;
        min-height: 0;
        overflow: hidden;
    }

    body.hud-layout-landscape .main-content--combat.main-content--scene-focus .combat-targets-card,
    body.hud-layout-landscape .main-content--combat.main-content--scene-focus .combat-context-card {
        margin-bottom: 0;
        min-height: 0;
        overflow: hidden;
    }

    body.hud-layout-landscape .main-content--combat.main-content--scene-focus .combat-targets-card {
        max-height: none;
        padding-right: 0;
    }
}

@media (max-width: 360px) {
    .battle-ps1 {
        --battle-avatar-size: 92px;
        min-height: 300px;
        padding: 8px;
    }

    .battle-unit {
        gap: 8px;
    }

    .battle-unit__meta {
        min-width: 112px;
        max-width: 126px;
        padding: 8px;
    }

    .battle-unit__name {
        font-size: 0.82rem;
    }

    .battle-unit__sub,
    .battle-hp__row,
    .battle-unit__attrs,
    .battle-ps1__rewards,
    .battle-ps1__action {
        font-size: 0.68rem;
    }

    .battle-hp__track {
        height: 7px;
    }

    .battle-footer {
        margin-top: 8px;
        gap: 6px;
        flex-wrap: wrap;
    }

    .battle-footer .btn {
        flex: 1;
        min-width: 0;
    }
}
